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Legendary Creature — Echidna Warrior
Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
“Red aggro treasure generator racing toward 30 artifacts for an instant-win.”
Knuckles is a high-octane treasure engine wrapped in a hasty attacker. Your core plan is to turn combat damage into treasure tokens via his triggered ability, then quickly convert those artifacts into mana, threats, and card advantage. The double strike and trample make him a consistent damage dealer who pressures opponents while generating resources every turn.
The deck's real power comes from its alternate win condition: if you control thirty or more artifacts by your upkeep, you win immediately. This means you're not just making treasures for ramp—you're racing toward an artifact threshold. Cards that multiply your treasure generation, create artifact tokens, or double your artifact count accelerate this win con dramatically. You'll typically win through a combination of commander damage pressure and the artifact accumulation plan, with the occasional pure artifact swarm finish.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive artifact doublers like Doubling Season; use Parallel Lives, Anointed Procession, or even Helm of the Host as cheaper multipliers. Rampant Growth and basic treasures do heavy lifting without needing pricey mana rocks.
Inclusion = % of Knuckles the Echidna decks running this card. +lift = percentage-point boost over the format average.
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