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Legendary Enchantment Creature — God
Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
“Graveyard value engine that grows stronger as you mill and converts dead cards into mana and damage.”
Klothys is a graveyard-based value engine that rewards you for playing with your discard pile. Your core gameplan is to fill graveyards—yours and your opponents'—while Klothys converts that into incremental advantage: mana from land recursion, life gain, and chip damage to opponents. Every activation is card advantage, whether you're recovering lands you've milled or punishing opponents for their self-mill strategies.
Once you hit devotion 7 (which is easy in RG), Klothys becomes a 4/5 indestructible creature that threatens combat damage alongside its graveyard effects. The deck can win through a combination of commander damage, token swarms fueled by extra mana, or simply grinding out incremental life and damage over time. You're building a shell that naturally feeds the graveyard—think cards that create tokens, damage output, and ramp—so Klothys's activated ability scales seamlessly into the mid-game.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Use cheaper mana dorks like Llanowar Elves over Doubling Season; replace Omnath with Tireless Provisioner or Tireless Tracker for graveyard synergy on a budget.
Inclusion = % of Klothys, God of Destiny decks running this card. +lift = percentage-point boost over the format average.
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