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Legendary Creature — Human Assassin
{2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.
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“Repeatable creature removal and control via self-damage ping ability”
Kiku, Night's Flower is a repeatable creature removal engine that punishes big threats by turning their power against them. Your gameplan revolves around keeping Kiku on the battlefield and tapping her repeatedly to ping down creatures—especially those with high power values. Since she costs only two mana and has a reasonable activation cost, you'll build around untap effects and mana acceleration to chain her ability multiple times per turn.
The deck leans into control and attrition, using Kiku as a soft lock against aggressive opponents. She's especially strong in metagames with large creatures and minimal flying threats. You'll win by grinding out opponents' resources while your own creatures stay relevant, then closing out the game with combat damage or a commander damage clock once the board is clear.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Use budget mana rocks like Charcoal Diamond and Jet Medallion instead of pricey tutors; Reconnaissance Mission and Leyline Prowess are cheaper card-draw alternatives to Phyrexian Arena.
Inclusion = % of Kiku, Night's Flower decks running this card. +lift = percentage-point boost over the format average.
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