Loading commander data
Legendary Creature — Vampire
Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov. {3}{R}: Kazarov deals 2 damage to target creature.
“Flying vampire that grows huge whenever opponent creatures take damage.”
Kazarov, Sengir Pureblood is a vampire that grows massive whenever opponents' creatures take damage. Your strategy is to ping enemy creatures repeatedly—either through direct damage spells, effects that damage all creatures, or combat tricks—and watch Kazarov accumulate counters and become an evasive threat. You're essentially turning damage into a resource that fuels your commander's growth, turning what might be small utility damage into meaningful board presence.
The deck leans into damage-focused cards that trigger Kazarov multiple times per turn. Cards like Chandra planeswalkers, Blasphemous Act, Warstorm Surge, and creature-damage outlets turn your damage output into a snowball effect. You'll want some evasion and protection for Kazarov since she's your primary win condition, but most of your slots go toward ping effects and cheap removal that doubles as Kazarov fuel. Once she's a 10+ power flyer, she can close out games quickly through commander damage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Chandras and planeswalkers—use cheaper pingers like Goblin Sharpshooter, Impact Tremors, and Pyroclasm; swap Warstorm Surge for Couldrig Scourer.
Inclusion = % of Kazarov, Sengir Pureblood decks running this card. +lift = percentage-point boost over the format average.
No public decks for Kazarov, Sengir Pureblood yet.
Build a Deck →Be the first to publish one — Commander-tier members can share decks with the community.
Our deck builder picks the 99 other cards for you. Two minutes to a complete, balanced list.
Build a Deck with This Commander →Card data via Scryfall