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Legendary Creature — Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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“Ramp into a token army with menace and finish quickly.”
Josu Vess is a go-big finisher that rewards you for ramping into his kicked cost. On turn 4 he's a solid 4/5 body with menace, but the real magic happens when you hit {7}{B} and flash in eight 2/2 tokens that all have menace—that's instant-speed board presence that threatens to end the game quickly. Your goal is to ramp hard in the early game, then deploy Josu as a token army wrapped in one spell, which is resilient against mass removal since you're only risking one card.
Build this deck around tutoring ramp pieces and card draw to hit your mana targets consistently. Black Sun's Zenith, Death Cloud, and token-doubling effects like Doubling Season turn Josu's tokens into a completely unbeatable army. You're leaning aristocrat-style with sacrifice outlets to convert tokens into value, or going straight aggro with anthems and evasion to close out the game. The deck is forgiving—even without the kicker, Josu is a decent body, so you're never locked into a greedy line.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip Cabal Coffers and use Crypt of Agadeem or Urza's Saga instead; swap Doubling Season for Parallel Lives or Doubling Season's cheaper cousin effects.
Inclusion = % of Josu Vess, Lich Knight decks running this card. +lift = percentage-point boost over the format average.
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