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Legendary Creature — Human Soldier
Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.)
“Historic cycling engine that turns card draw into commander damage.”
Jo Grant is all about turning your hand into a cycling engine while growing bigger in the process. You're loading up on historic cards—Artifacts, Legends, and Sagas—that all gain the cycling ability, letting you pitch them for {2}{W} to draw fresh cards and pump Jo with a +1/+1 counter each time. This creates a flywheel: cycle to dig for threats, grow your commander into a serious threat, and keep your hand full of options. Your win condition is simply attacking with a bloated Jo Grant, often partnered with a Doctor commander for extra value. The deck rewards patient, synergistic play rather than explosive early aggression.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Sagas like Urza's Saga; lean on cheaper historic cantrips like Ornithopter of Paradise and Bone Shard and common cycling lands instead.
Inclusion = % of Jo Grant decks running this card. +lift = percentage-point boost over the format average.
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