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Legendary Creature — Angel
Flying {1}{W}: Put a +1/+1 counter on Jenara.
“Flying voltron that pumps herself with mana, powered by Simic ramp and protection.”
Jenara is a elegant voltron commander that grows herself while staying cheap and evasive. Her repeatable counter ability lets you invest excess mana into making her a serious threat turn after turn, especially once you've hit land drops. The gameplan is straightforward: ramp into Jenara, protect her with your blue and white tools, pump her with counters, and swing in for commander damage. You'll want cards that either give her evasion boosts, protect her from removal, or double down on the counter theme with anthem effects.
The Simic-splash-white shell supports this beautifully. Green gives you ramp to cast Jenara early and untap effects to fuel multiple pump cycles. Blue provides counterspells, card draw, and evasion (shroud, unblockable effects). White contributes protection (Swords to Plowshares, Blessed Alliance), board wipes when needed, and anthem effects that pump your whole team. You're aiming to close games by turn 8–10 with a 10+ power flyer that's difficult to answer.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey lands; use basics, Cultivate, and Kodama's Reach instead of dual-land suites. Swap expensive protection (like Force of Will) for Negate and Dovin's Veto.
Inclusion = % of Jenara, Asura of War decks running this card. +lift = percentage-point boost over the format average.
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