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Legendary Creature — Spirit
Flying {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
“Disruptive Spirit sacrifice deck that grinds via hand disruption and graveyard recursion.”
He Who Hungers is a disruptive Spirit commander that leverages hand disruption and graveyard recursion. Your core gameplan revolves around assembling a critical mass of Spirits, particularly cheap ones you can sacrifice repeatedly to strip your opponents' hands while filtering through your own graveyard. Each activation fills your bin with fodder for soulshift triggers, letting you recur key Spirits and maintain tempo advantage while controlling the table.
The deck wants to establish a sacrifice engine early—think mana dorks and recursive Spirits—then transition into a grinding, mid-game state where you're dictating what opponents can play while rebuilding your board from the graveyard. You win through a combination of evasive fliers applying consistent pressure and resource denial that prevents opponents from developing threats. Soulshift keeps your hand stocked with fresh Spirits, creating a loop where sacrifice outlets refuel your graveyard and card advantage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive spirit staples like Shaman of the Pack; use efficient discard creatures like Plaguecrafter Plaintext and Kitesail Freebooter instead, and rely on budget reanimation like Recover over pricey tutors.
Inclusion = % of He Who Hungers decks running this card. +lift = percentage-point boost over the format average.
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