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Legendary Creature — Human Archer Hero
First strike, reach Whenever Hawkeye or another Hero you control enters, it deals damage equal to the number of Heroes you control to any target.
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“Ping with a growing Hero squad; every entry triggers explosive damage.”
Hawkeye is a Hero lord who turns every Hero entering the battlefield into a damage engine. Your game plan is straightforward: assemble a team of Heroes, then leverage Hawkeye's entrance trigger to ping opponents for incremental damage. Each new Hero multiplies your output—a second Hero deals 2 damage, a third deals 3, and so on. You're looking to win through a mix of combat damage (especially with evasive or equipped Heroes) and chip damage from repeated entries. The deck plays tempo-focused, deploying Heroes efficiently and using red's equipment and haste effects to maximize your damage potential while keeping threats on the board.
Build your deck around cheap Heroes and ways to replay them. Cards that blink, bounce, or recur Heroes—especially through equipment synergies and Teamwork mechanics—turn Hawkeye into a battering ram of triggers. Pair him with reach-based removal (via his own ability or cards like Hawkeye's Bow), equipment that doubles damage, and ramp that gets you ahead on mana. The deck wins by overwhelming opponents with a growing army of pinging Heroes; you're rarely swinging for massive unblocked damage, but the combination of combat pressure and cumulative pings closes games efficiently.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey equipment like Mox Amber; lean on Hawkeye's Bow, Iron Man Armor, and Super-Soldier Serum as efficient Hero enablers, and use Training Compound and Training Regimen for budget mana and counters.
Inclusion = % of Hawkeye, Trick Shot decks running this card. +lift = percentage-point boost over the format average.
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