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Legendary Creature — Human Archer
At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card.
“Force opponents to make Zombies, then kill them for cards and damage.”
Hansk is a hilarious political engine that punishes your opponents for playing the tokens *you* force them to create. Your core gameplan is simple: make opponents spawn Zombies every turn, then kill those Zombies with Hansk's tap ability or other removal to generate card draw and damage. You're essentially playing a slow grindy game where you're the only one actually in control—opponents get annoyed at having their board filled with your gifts, while you dig through your deck and ping creatures. The deck wins by converting zombie deaths into overwhelming card advantage, then using that advantage to either combo off, burn everyone out, or just outlast the table with sheer resources.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive pingers like Lobotomist's Fascination; use Goblin Sharpshooter, Cunning Sparkmage, or even Prodigal Pyromancer as budget damage engines.
Inclusion = % of Hansk, Slayer Zealot decks running this card. +lift = percentage-point boost over the format average.
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