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Legendary Planeswalker — Grist
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.
“Self-milling planeswalker that makes Insect tokens and drains with your graveyard.”
Grist, the Hunger Tide is a unique planeswalker that doubles as a creature and wants to mill your deck while building an army of Insect tokens. Your main game plan is to use Grist's +1 ability repeatedly—each Insect you mill triggers the ability again, snowballing tokens and mill together. You'll stock your graveyard with creatures while generating a board presence, then leverage sacrifice outlets to ping down threats with the −2, or go for a lethal life drain with the −5 once you've filled your yard. The deck wins through a mix of token swarm damage and graveyard synergies, often closing games with the ultimate or just attacking with a wide board of insects.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey self-mill engines like Stitcher's Supplier; use free alternatives like Satyr Wayfinder, Mulch, or Fauna Shaman to fill your graveyard on a budget.
Inclusion = % of Grist, the Hunger Tide decks running this card. +lift = percentage-point boost over the format average.
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