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Legendary Creature — Aetherborn Rogue
Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
“Steal and cast your opponents' best spells—on your own terms.”
Gonti, Canny Acquisitor is all about stealing your opponents' best cards and playing them for cheap. Every time your creatures hit a player, you peek at their library, exile a card, and can cast it—and since you don't own those spells, they cost one less thanks to Gonti's first ability. This creates a snowball effect where you're ramping into their own powerful plays while pressuring them with combat damage.
The deck wants evasive creatures or consistent damage outlets to trigger Gonti repeatedly. Unblockable flyers, creatures with menace, or cards that go wide with tokens all help you connect reliably. You'll also lean into clone effects and cards that reward you for casting spells, since you'll be casting a lot of free or cheap cards from your opponents' decks. The game plan is incremental—you don't need a single "turn 10 kill" moment, just sustained value and tempo until opponents can't keep up with the stolen threats.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive tutors like Mystical Tutor; use cheaper cantrips like Ponder and Brainstorm to sculpt your draws, and replace Doubling Season with Young Wolf or other budget token doublers.
Inclusion = % of Gonti, Canny Acquisitor decks running this card. +lift = percentage-point boost over the format average.
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