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Legendary Creature — Phyrexian Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
“Reanimate opponents' creatures from their graveyards as your army grows.”
Geth, Lord of the Vault is a graveyard thief that turns your opponents' discards and deaths into your army. Your game plan is to fill enemy graveyards—through mill, discard effects, or natural attrition—then use Geth's activated ability to reanimate their best threats at a discount. He's a repeatable, politicking reanimation engine that scales with X, so you want to enable big plays by first loading up those graveyards with juicy targets.
You'll lean into mill and self-mill synergies to stock graveyards quickly, then pivot into playing control or tempo to protect Geth while he pillages. His intimidate ability means he's a decent threat on his own if the table forgets about him. The deck wins through a combination of reanimated pressure and commander damage, since a 5/5 intimidating body is hard to block and can swing freely into most boards.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Demonic Tutor; use cheaper mill like Glimpse the Unthinkable, Stitcher's Supplier, and Satyr Wayfinder instead of fetches to stock graveyards.
Inclusion = % of Geth, Lord of the Vault decks running this card. +lift = percentage-point boost over the format average.
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