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Legendary Planeswalker — Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. +2: Draw a card, then scry 2. −3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander.
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“Draw, scry, and cast spells for cheap while making flying tokens.”
Elminster is a spellslinger planeswalker that rewards you for scrying while generating value through cheap spells and flying tokens. Your gameplan revolves around combining Elminster's scry ability with instant and sorcery synergies—scry aggressively to discount your spells, then cast them for massive savings. His +2 smooths your draws while fueling the cost reduction engine, and his −3 creates flying blockers or attackers while exiling cards for filtering. You're playing a tempo deck that generates incremental advantage: each scry sets up both your mana efficiency and your token army, letting you outpace opponents through a combination of evasive threats and efficient spell-slinging.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey cantrips like Scalding Tarn; swap in basic cantrips like Opt, Sleight of Hand, and Ponder, plus budget board wipes like Evacuation.
Inclusion = % of Elminster decks running this card. +lift = percentage-point boost over the format average.
No public decks for Elminster yet.
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