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Legendary Creature — Human Assassin Hero
When Elektra enters, you may have her deal 2 damage to you. When you do, she deals 4 damage to target creature.
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“Flicker Elektra for targeted removal + damage conversion, grinding board control into victory.”
Elektra, Femme Fatale is a deliberate self-damage engine that transforms pain into targeted removal. Her enter trigger lets you take 2 damage to ping a creature for 4—a clean trade that keeps the board clear while you chip down opponents. The deck wants to flicker or bounce Elektra repeatedly, stacking triggers and converting life total into creature removal. You're playing a midrange control shell that grinds out value, erasing threats while slowly pivoting to damage. Red's direct-damage suite and sacrifice outlets amplify the synergy: cards that recur Elektra or pair with damage-matters payoffs turn your self-inflicted damage into a threat clock.
Win through a mix of commander damage (suited up with equipment), combat damage from evasive threats, and attrition—you keep the board clear while building toward a finisher. The deck rewards patient play and sequencing: hold Elektra until a good target is on board, then chain bounces or flickers to amplify her damage. It's a control-aggro hybrid that punishes sloppy threats and rewards tight play.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Swap pricey flicker spells like Ephemerate for Ghostly Flicker or Soulherder; use basic cantrips like Opt instead of card draw staples.
No public decks for Elektra, Femme Fatale yet.
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