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Legendary Creature — Human Assassin Warrior
Trample, haste Whenever Eivor deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
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“Combat damage trigger mills you into free Sagas and lands.”
Eivor, Wolf-Kissed is a combat-focused commander that turns damage into card advantage by milling and cheating permanents into play. Every time Eivor hits a player, you mill cards equal to the damage dealt, then get to put any Sagas and lands you find directly onto the battlefield for free. This means a single attack can fuel ramp, set up your graveyard, and advance your Saga synergies all at once.
The deck wants to maximize Eivor's damage output and mill triggers through evasion, combat tricks, and lords that pump your whole team. You'll lean into Sagas since they're both powerful engines and direct payoffs for Eivor's ability. With haste and trample built in, Eivor comes down swinging and immediately starts generating value. Secondary synergies include landfall payoffs (extra lands onto the battlefield), Saga-matters cards, and graveyard synergies that benefit from the constant milling.
Your main win is combat damage—Eivor and your support creatures bash through until the table is dead. The milling and Saga acceleration just speed you toward that goal while filling your hand with options. It's a tempo-focused strategy that rewards good attack decisions and deck building around Sagas and land synergies.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey Sagas like The First Iroan Games; budget Sagas like Fable of the Mirror-Beast and Invasion of Gobakhan are just as synergistic. Use basic lands and Cultivate instead of fetchlands.
Inclusion = % of Eivor, Wolf-Kissed decks running this card. +lift = percentage-point boost over the format average.
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