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Legendary Creature — Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
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“High-toughness creatures deal damage as walls, not wimpy threats.”
Doran flips the script on combat by making toughness deal damage instead of power. This means you want to build around creatures with unusually high toughness—defensive creatures become offensive threats, and walls become win conditions. You'll stock your deck with beefy creatures like Tangle Worm, Wall of Limbs, and Assault Formation effects that pump toughness or give your creatures extra abilities.
The core gameplan is to ramp into creatures with high toughness early, attack without fear of retaliation, and slowly bash through opponents' life totals. You can also layer in toughness-pump effects and board-wipes that protect your creatures (like Fleshbag Marauder) to control the game. Cards like Tower Defense and Hurkyl's Recall turn your walls into formidable blockers and attackers simultaneously.
You win through sustained combat damage from your oversized toughness creatures, occasionally backed by Doran's own 5 toughness. This deck plays like midrange aggro—not explosive, but relentless and hard to interact with once established.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Replace pricey cards like Doubling Season with budget alternatives like Parallel Lives or Hardened Scales; use common walls and defensive creatures from recent sets instead of older printings.
Inclusion = % of Doran, the Siege Tower decks running this card. +lift = percentage-point boost over the format average.
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