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Legendary Creature — Mutant Ninja Turtle
Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)
“Artifact-fueled spellslinger that discounts spells when attacking.”
Don & Raph, Hard Science is a cheap blue-red creature that wants to turn your artifacts into mana discount engines. Every time you attack with them, your next noncreature spell gets affinity for artifacts—meaning each artifact you control makes it cost {1} less. This turns an artifact-heavy deck into a spell-slinging machine where your board state directly pays for your spells.
The deck wants to build up a critical mass of cheap artifacts early (mana rocks, tokens, other utility pieces), then attack with Don & Raph to unlock discounted spellcasting. You're not trying to turn them into a voltron threat—their 2 power is modest. Instead, you're leveraging menace as a respectable blocker while using the attack trigger to fuel combo turns or grind value. Win by chaining together cheap cantrips and rituals powered by your artifact count, or by generating enough tokens and card advantage that your opponents simply can't keep up.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip the pricey mana rocks like Mox Opal; Cursor of Orbit, Guild Kits mana rocks, and Talismans are plenty. Replace Ledger Shredder with Sprite Dragon for card advantage on a budget.
Inclusion = % of Don & Raph, Hard Science decks running this card. +lift = percentage-point boost over the format average.
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