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Legendary Creature — Vampire Pirate
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types. Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
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“Steal creatures, make them pirates, generate treasure, win via combat.”
Don Andres, the Renegade is all about theft and temporary control—you're stealing your opponents' creatures and turning them into menacing pirates while generating treasure along the way. The deck uses cards that let you borrow creatures (via effects like Act of Treason, Molten Primordial, or Zealous Conscripts) and noncreature spells you don't own to pump your "borrowed" army and create mana acceleration. Your stolen creatures become serious threats with +2/+2, menace, and deathtouch, letting you swing in for huge damage while your opponents' own threats work against them.
Your game plan is midrange with tempo elements: early theft effects and cheap interaction to protect yourself, ramping into bigger theft payoffs and combat-focused cards. The treasure tokens fuel your spellcasting and help cast expensive theft spells or finishers. You're not trying to cast other people's creatures permanently; you're using them as temporary threats that end the game through combat damage while you stay ahead on mana and value.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive theft like Charms of Warcraft; use budget alternatives like Hijack, Seize the Spotlight, or Act of Treason effects, and lean on mana dorks like Llanowar Elves and Ornithopter of Paradise for early ramp.
Inclusion = % of Don Andres, the Renegade decks running this card. +lift = percentage-point boost over the format average.
No public decks for Don Andres, the Renegade yet.
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