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Legendary Creature — Dwarf Warrior
When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}. When you do, attach it to target creature you control. Whenever Dáin attacks, each equipped attacking creature gains double strike until end of turn.
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“Equip your team and double-strike for the win.”
Dáin Ironfoot is a compact equipment payoff engine that rewards you for gearing up your team. He creates an Axe token on entry, then turns every attack into a double-strike fiesta for all your equipped creatures—turning modest board presence into lethal damage very quickly. The gameplan is straightforward: ramp into Dáin, suit up your creatures (especially other Dwarves) with cheap equipment, and swing for exponential damage. With the new Hobbit set, you have access to excellent Dwarf lords and artifact synergies that make the core strategy even tighter.
Your win condition is pure combat damage, leveraging double strike to turn small equipped creatures into serious threats. Secondary synergies come from Dwarf tribal payoffs—creatures like Dáin's Company tutor equipment and Dwarves, while lands like The Lonely Mountain create tokens that also benefit from your equipment suite. You'll want a mix of efficient equipment (Long-Lost Lances, Dwarven Mattock, Orcrist), creature tutors, and card draw to keep the momentum going. Equipment ramp cards and red mana acceleration help you deploy threats and activate your equipment fast enough that opponents can't stabilize.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey staples like Steelshaper's Gift; use Dáin's Company and Thrór's Map as your tutors instead, and replace fancy lands with basics plus Lonely Mountain and Iron Hills.
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