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Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.) Equip abilities you activate that target Cloud cost {2} less to activate.
“Suit up Cloud with gear for double strike and indestructible beatdown.”
Cloud, Planet's Champion is your equipment-focused beatstick that turns on when you've suited them up. The gameplan is straightforward: equip Cloud with efficient, impactful gear to unlock double strike and indestructible, then swing for massive damage. The cost reduction on equip abilities makes Cloud a bargain basement for equipment swaps, letting you pivot between different tools (like Sword of Fire and Ice, Embercleave, or Bonesplitter) without breaking the bank on activation fees.
Your deck fills out with cost-effective equipment, ways to tutor or draw into gear, and mana ramp to cast Cloud early and start suiting up by turn 6–7. Cards that grant haste or double strike synergize beautifully, while tutors like Stoneforge Mystic help you find the exact piece you need. You're not trying to go infinite—this is a grounded aggressive deck where Cloud becomes an efficient, hard-to-remove threat that closes games quickly once armed.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey swords; use Bonesplitter, Basilisk Collar, and Embercleave as your core equipment. Skyclave Cleric and Puresteel Paladin are cheaper alternatives to Stoneforge Mystic.
Inclusion = % of Cloud, Planet's Champion decks running this card. +lift = percentage-point boost over the format average.
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