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Legendary Creature — Elder Dragon
Flash This spell can't be countered. Flying Discard a card: Until end of turn, Chromium becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
“Uncounterable flying dragon that dodges removal and deals inevitable damage.”
Chromium, the Mutable is a resilient evasive threat that punishes opponents for trying to remove it. With flash, an uncounterable entrance, and a built-in hexproof mode, it's devilishly hard to deal with—you can dodge removal by discarding a card to shrink down, go unblockable, and bounce back to full strength the next turn. The gameplan is straightforward: slip Chromium in during an opponent's end step, swing for 7 in the air, and leverage its protection modes to survive board wipes and targeted removal while you pile on damage.
Your deck wants to support a flying beatdown plan while filling your hand with cheap discard outlets and card draw. Run interaction and ramp to stabilize early, but your real game is making Chromium unkillable and then just hitting for 7 a turn. Secondary payoffs like card selection, evasion lords, or even minor theft effects can close out games faster. The beauty is that Chromium does most of the heavy lifting—you just need a shell that keeps you alive and keeps Chromium swinging.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors and planeswalkers; lean on efficient cantrips like Ponder and Preordain, and use affordable removal like Counterspell and Swords to Plowshares instead of costlier interaction.
Inclusion = % of Chromium, the Mutable decks running this card. +lift = percentage-point boost over the format average.
No public decks for Chromium, the Mutable yet.
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