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Legendary Creature — Human Artificer
Strange new worlds — {6}, {T}: You may put a creature or Spacecraft card from your hand onto the battlefield. It enters with X additional +1/+1 counters on it if it's a creature and X additional charge counters on it if it's a Spacecraft, where X is the number of differently named lands you control.
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“Land-matters ramp into massive creature tokens with Strange New Worlds scaling.”
Chief Montgomery Scott is a lands-matter commander that turns your diverse mana base into a ramp and token engine. The core plan is simple: play as many different lands as possible, then use Scotty's activated ability to cheat creatures and Spacecraft directly onto the battlefield with bonus counters based on your land count. This creates a snowball effect where each land you play makes your threats bigger and scarier. The deck wins through combat damage, swinging with overloaded creatures and Spacecraft that quickly become massive threats—especially when combined with support cards that reward multiple land types.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive staples like Doubling Season; instead use budget token-doublers like Parallel Lives or Doublecast effects, and lean on basic/Planet lands over fetches.
Inclusion = % of Chief Montgomery Scott decks running this card. +lift = percentage-point boost over the format average.
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