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Legendary Creature — Inhuman Noble Hero
Flying Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. Lethal Voice — Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
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“Flying hero that grows with spells and punishes enemy removal with permanent destruction.”
Black Bolt, Inhuman King is a flying threat that grows into a powerhouse whenever you cast noncreature spells. Your game plan is to layer evasion, spell velocity, and removal protection into one efficient package. Cast instants and sorceries to pump Black Bolt while he flies over blockers, turning him into a lethal threat by turn 5–6. His Lethal Voice ability turns targeted spells into a two-for-one: opponents can't safely interact with him without losing a permanent, which discourages removal and lets you attack freely.
Build around instant-speed cantrips, card draw, and cheap interaction to trigger his pump ability repeatedly. Include equipment like Swordsman's Steel to turn your noncreature spells into anthem effects, and spellslinger staples like Counterspell and Unholy Heat to keep up pressure while powering Black Bolt up. Heroes with vigilance synergize well—Super-Soldier Serum on Black Bolt lets you attack without losing the benefit of his evasion. The deck wins via flying commander damage, scaling from 3/3 to 9/9+ by mid-game.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Replace pricey cantrips like Counterspell with Archmage's Charm or Spell Pierce; use Swordsman's Steel instead of Lightning Greaves for cheaper equipment synergies.
Inclusion = % of Black Bolt, Inhuman King decks running this card. +lift = percentage-point boost over the format average.
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