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Legendary Creature — Goblin Shaman
{T}: Ben-Ben deals damage to target attacking creature equal to the number of untapped Mountains you control.
“Mountain-fueled damage engine that punishes attacking creatures.”
Ben-Ben, Akki Hermit is a defensive commander that punishes aggressive opponents by dealing damage to attacking creatures based on how many untapped Mountains you control. Your gameplan centers on ramping into Mountains early—both basic and utility lands like Valakut, the Molten Pinnacle and Rugged Highlands—so that Ben-Ben's ability becomes a legitimate combat deterrent. As the game progresses, you'll have a small but resilient blocker that can neutralize threats while you develop mana and set up your win condition.
The deck wants to lean into mono-red's strengths: aggressive land ramp (Explore effects, Cultivate alternatives), card draw through effects like Laelia, the Blade and The Burning of the Midnight Sun, and inevitability through direct damage. Ben-Ben excels in defensive, grindy matchups where you're happy to stabilize, tap mana, and ping creatures out of the sky. You win through a combination of commander damage, direct damage spells, and eventually overwhelming the board with threats once you've established enough Mountains to make Ben-Ben a genuine blocker.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive utility lands like Scalding Tarn; use basics, Evolving Wilds, and budget utility lands like Cragcrown Pathway. Swap pricey draw spells for Faithless Looting and Ledger Shredder.
Inclusion = % of Ben-Ben, Akki Hermit decks running this card. +lift = percentage-point boost over the format average.
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