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Legendary Creature — Boar Mutant
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.) Deathtouch Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
“Deathtouch counter lord that draws cards and drains to pump itself.”
Bebop is a deathtouch creature that rewards you for loading up with counters and connecting in combat. Your game plan is to give Bebop +1/+1 counters, poison counters, or any other kind of counter, then attack to draw cards—trading life total for card advantage. Since it has partner with Rocksteady, you'll often run both as a two-commander deck, which gives you access to more colors and synergies. The deck wins by either going wide with tokens while Bebop pressures, or by using card draw to find combo pieces or threats faster than opponents can respond.
Build around counter generation from cards like Hardened Scales, Walking Ballista, and Ozolith to multiply your counter advantage. Include sacrifice outlets and aristocrat payoffs since you'll be drawing cards and filtering your hand frequently. Black gives you tutors, removal, and reanimation to recycle threats. The deathtouch is deceptively powerful—even a small Bebop becomes a credible blocker and evasive attacker. Your deck glues together counter synergies, card draw, and a tempo strategy that pressures opponents while you build resources.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey counter doublers like Doubling Season; use Hardened Scales and Ozolith instead, and lean on cheaper token generators like Bitterblossom and Bloodghast.
Inclusion = % of Bebop, Skull & Crossbones decks running this card. +lift = percentage-point boost over the format average.
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