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Legendary Creature — Human Avatar
During your turn, Avatar Kyoshi has hexproof. At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
“Animate your mana base into a growing army of 8/8 land creatures each turn.”
Avatar Kyoshi, Earthbender is all about turning your mana base into an army of animated lands that grow bigger every combat phase. Your game plan is straightforward: ramp into Kyoshi, then each turn you're creating a 8/8 creature that swings for damage while staying a land. The deck wants plenty of lands so you have targets for earthbending, and cards that generate extra land drops or untap lands to repeat the ability multiple times per turn.
Your win condition is commander damage mixed with combat damage from your animated lands—Kyoshi herself is a 6/6 flyer that swings in, and you're generating 8+ power of landfolk every turn. The strategy scales naturally: more lands mean more earthbend targets, more untap effects mean more triggers, and the counters stack up fast. You're looking for a midrange tempo gameplan that pivots into a land-based aggro finisher by mid-game.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Build around basics and cheap dual lands; swap pricey fetches for cards like Cultivate and Kodama's Reach to enable land drops without the budget hit.
Inclusion = % of Avatar Kyoshi, Earthbender decks running this card. +lift = percentage-point boost over the format average.
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