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Legendary Creature — Angel
Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
“Extra combats + creature untap = endless attack phases and damage.”
Aurelia is your ticket to multiple combat phases every single turn. She comes down as a 3/4 flyer with haste and vigilance, then immediately triggers to give you another attack step and untap your whole team. This means you're doubling (or more) your damage output while your creatures stay vigilant and ready to block. The gameplan is to build a deck full of creatures that benefit from attacking multiple times—think anthem effects, damage doublers, and ETB creatures that trigger again when you attack the second time.
Your win condition is straightforward: overwhelm opponents with repeated combat phases and creature damage. The more creatures you have on board, the more devastating each extra combat becomes. You'll want to load up on efficient attackers, haste creatures, and effects that pump your team or deal damage whenever creatures attack or deal damage. Cards that give creatures like double strike pair beautifully here, turning Aurelia's extra combats into triple or quadruple strikes.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Use budget anthems like Goblin Rabblemaster and Legion's Landing instead of pricey cards like Doubling Season; cheap hasty creatures like Dragon Fodder and Hordeling Outburst fuel the token swarm.
Inclusion = % of Aurelia, the Warleader decks running this card. +lift = percentage-point boost over the format average.
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