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Legendary Creature — Goblin Warlock
Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.) Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
“Draw cards & drain life by spreading -1/-1 counters across all creatures”
Auntie Ool is all about turning your opponents' pain into your advantage. She punishes opponents for paying her ward cost by making them put -1/-1 counters on their own creatures, which simultaneously drains them and draws you cards if you're the one taking the hit. Your game plan is to control the battlefield with -1/-1 counter synergies while building value—every counter that touches a creature triggers Auntie's card draw or life drain.
To make this work, you'll want cards that apply -1/-1 counters strategically: creatures that enter with counters, effects that distribute them, and sacrifice outlets to finish weakened opponents. You're not looking to race; instead, you're grinding out incremental advantage through card draw and life loss while your board state accumulates threats. The Golgari-Rakdos color combination gives you access to both aristocrat synergies and counter-spreading effects that complement Auntie's natural defenses.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive tutors and planeswalkers; build on budget -1/-1 lords like Plague Queen and Nest of Scarabs, then upgrade to cards like Sheoldred's Edict later.
Inclusion = % of Auntie Ool, Cursewretch decks running this card. +lift = percentage-point boost over the format average.
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