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Legendary Artifact Creature — Toy
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
“Tiny tokens + Arabella = scaling damage and lifegain on attack.”
Arabella wants you to build a wide board of small creatures—think tokens, weenie creatures, and utility dorks—then turn them into a damage engine every time you attack. She rewards you for going wide with anthem effects, token generators, and lords that pump your team while keeping power levels low. Your gameplan is to flood the board with creatures that have 2 power or less, swing with Arabella repeatedly, and watch the damage and life gain add up across multiple combat phases. The beauty is that Arabella scales naturally: more creatures means more damage, more life gain, and more pressure that opponents have to answer.
You're looking at a midrange-aggro deck that leans into tokens and small creature synergies. Cards like Bitterblossom, Lingering Tokens, and anthem effects (Intrepid Adversary, Wayfaring Temple) help you generate a critical mass of bodies while keeping them efficient. Since you're in Boros colors, you have access to both red token makers (Impact Tremors, Goblin Matron lines) and white ones (Raise the Alarm, Bitterblossom). Include some evasion or protection for Arabella so she can attack reliably, and you've got a plan that rewards you for playing the aggressive, go-wide game you're already interested in.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive fast mana and superfriends; lean on draft chaff like Bitterblossom, Ornithopter, and Securitize as budget stand-ins, and play Wayfaring Temple or Mikaeus' Oath instead of pricey lords.
Inclusion = % of Arabella, Abandoned Doll decks running this card. +lift = percentage-point boost over the format average.
No public decks for Arabella, Abandoned Doll yet.
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