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Legendary Creature — Human Wizard
Whenever you cast a spell with {X} in its mana cost, conjure a random creature card with mana value X onto the battlefield. {T}: Add {G}{U}. Spend this mana only to cast spells with {X} in their mana costs.
“Cast X spells, conjure free creatures, swing for the win.”
Anina, Natural Parallelist rewards you for casting spells with variable mana costs (X spells) by conjuring random creatures onto the battlefield. Your core gameplan is to cast big X spells like Blue Sun's Zenith, Hydroid Krasis, or Torment of Hailfire, generating free creatures while advancing your game plan. Anina also taps for mana specifically to fuel these X spells, letting you chain them together and build a growing board state turn after turn.
The deck wins through token swarm and combat damage as your conjured creatures accumulate. You'll use ramp and card draw to cast progressively larger X spells, and the randomness of conjuring keeps the deck fun and surprising. Think of Anina as a "X-spell matters" deck that turns your spell casting into a snowballing advantage—each spell you cast doesn't just do its job, it also puts bodies on the battlefield.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey X spells like Torment of Hailfire; use cheaper alternatives like Displacement Wave, Chasm Skulker, or Void Worm instead. Budget ramp (Cultivate, Kodama's Reach) replaces Smothering Tithe.
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