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Legendary Creature — Jackal Warrior
Trample You may exert Anep as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)
“4/2 trampler that exerts for exiled card advantage—attack to draw.”
Anep, Vizier of Hazoret is a combat-focused commander that turns exertion into card advantage. Every time Anep attacks and you exert it, you're essentially drawing two cards—they go straight to exile where you can cast them freely until end of next turn. The deck wants to attack early and often, leveraging Anep's trample to push damage while generating extra resources.
Build around cards that encourage attacking and make use of temporary card access. Cards with cascade, impulse draw, and effects that reward attacking synergize perfectly. You'll also want ways to untap Anep if the board stalls, turning the downside of exertion into an upside. The gameplan is to beat down with a growing card advantage engine, eventually overwhelming opponents with extra spells and card resources that normal decks don't get to access.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive fast mana like Arid Mesa; use basics and budget rocks like Fiery Islet and Cragcrown Pathway instead. Replace Expressive Iteration with Sunbeam Spellslinger.
Inclusion = % of Anep, Vizier of Hazoret decks running this card. +lift = percentage-point boost over the format average.
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