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Legendary Creature — Insect Shaman
Flying, menace Other Insects you control have menace. Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.
“Build a menace swarm from graveyard triggers and scaling +1/+1 tokens.”
Amzu, Swarm's Hunger turns your graveyard into a token factory. The core idea is filling your graveyard quickly—through self-mill, discards, and creature deaths—then fueling Amzu's ability to generate tokens with scaling +1/+1 counters based on what leaves the yard. Each token arrives as a real threat thanks to menace, and your whole insect army gets menace too, making it hard for opponents to block profitably.
Your gameplan revolves around building a swarm of increasingly large insects while generating card advantage from your graveyard. You'll want cards that naturally fill the yard (like Stitcher's Supplier or Satyr Wayfinder), payoffs for graveyard presence (like Vengevine or Golgari-themed recursion), and ways to sacrifice creatures to trigger Amzu repeatedly. The deck scales naturally—big threats in the yard create big tokens, and menace makes combat math awkward for opponents. You're playing a midrange aggro deck that threatens lethal damage through sheer board pressure and attrition.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive self-mill like Stitcher's Supplier; use budget alternatives like Mulch, Satyr Wayfinder, or even basic discard outlets like Duress and Guttural Response.
Inclusion = % of Amzu, Swarm's Hunger decks running this card. +lift = percentage-point boost over the format average.
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