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Legendary Creature — Ooze
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
“Storm into an army of Ooze tokens, then swing for lethal.”
Aeve, Progenitor Ooze is a storm-focused commander that leverages cheap spells to create exponential token copies. The core gameplan is to cast low-mana green spells in a single turn—ramp, card draw, and cantrips—so that Aeve's storm ability multiplies your copies. Each spell you cast before Aeve triggers storm, doubling or tripling your board presence with copies that aren't legendary and can attack freely. You win by swinging with an army of Ooze tokens, often backed by +1/+1 counters from other Oozes you control.
The deck wants to go wide and go fast, turning mana acceleration into spell velocity. You'll play cheap green creatures, mana dorks, and effects like Glimpse of Nature or Tireless Provisioner to generate more triggers. Once Aeve hits and you've cast several spells, you have a flying start to commander damage or pure token swarm. This is a tempo-aggressive deck that pivots into a late-game value engine if you hit critical mass.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Worldly Tutor; instead lean on cheap cantrips (Elvish Visionary, Commune with the Gods) and budget ramp (Llanowar Elves, Arbor Elf) to fuel storm naturally.
Inclusion = % of Aeve, Progenitor Ooze decks running this card. +lift = percentage-point boost over the format average.
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